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Fade

Deprecated

Support for Shader Graph nodes will be deprecated soon and will be replaced with shaders written in HLSL.

nature-shaders-shader-graph-fade-nodes.jpg

Calculates the amount of Wind Fade and Scale Fade based on the object's pivot.

Input

  • Object Pivot: The pivot of the object in world space.

Output

  • Wind Fade: A fade value indicating how much wind animation should be applied. A value of 1 equals full wind animations (no fading), a value of 0 equals no wind animations.
  • Scale Fade: A fade value indicating how much the scale of the object should be reduced. A value of 1 equals no scaling (default size), a value of 0 equals a scale of 0 and a completely culled object.
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