Nature Shaders is a collection of shaders intended for vegetation/foliage in Unity. To use Nature Shaders, select one of the following shaders for your material:
- Nature Shaders/Grass
- Nature Shaders/Vegetation
- Nature Shaders/Tree Leaves
- Nature Shaders/Tree Bark
- Nature Shaders/Tree Billboard
For the High-Definition render pipeline, the shaders are located in the HDRP sub-category.
For the Universal render pipeline, the shaders are located in the Universal Render Pipeline sub-category.
Each shader represents a different type of object, and should be selected for the corresponding object type. For example: Tree Leaves can only be used for the leaves of a tree.
The 'Vegetation' shader is the most versatile and can be used for most ground vegetation.