The colors of the detail objects on the terrain are not updated or do not have the same color as the color set in the material.
The color for detail objects is loaded from the Healthy and Dry colors in the detail settings. Change the Healthy and Dry colors to change the color of the details on the terrain.
Alternatively, you can set both the Healthy and Dry colors to white to use the original color of the material.
Colors from materials are not automatically refreshed at runtime due to performance reasons. If you need to refresh the colors at runtime (for seasonal changes for example) then you can use the following code:
Nature Renderer 1.1.8 and higher:
var camera = Camera.main;
var natureRenderer = GetComponent<NatureRenderer>();
var detailPrototypes = GetComponent<Terrain>().terrainData.detailPrototypes;
for( int i = 0; i < natureRenderer.TerrainData.DetailPrototypes.Length; i++ )
camera != null ? camera.fieldOfView : 60f,
out bool flushEverything,