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Interaction, Wind, Dynamic Masking, and Better Shading for your vegetation.

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Add detail objects to a terrain

Add detail objects the same way that you would normally through the Terrain component. Nature Renderer will automatically load and render the detail objects from your terrain data.

  1. Go to the 'Paint Details' tab in your Terrain component.
  2. Click 'Edit Details...' and choose 'Add Detail Mesh' (recommended) or 'Add Grass Texture'.
  3. Pick a prefab for the detail and edit the detail's properties

Note

Detail prefabs require a Mesh Renderer and Mesh Filter component on the root Game Object and cannot have non-assigned materials.

Doc_Add_Details.jpg

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