New: Nature Shaders

Interaction, Wind, Dynamic Masking, and Better Shading for your vegetation.

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Draw Distance

Nature Renderer overrides Unity’s detail draw distance. Edit the detail draw distance in the Nature Renderer component instead of the default Terrain component.

If your detail object contains a LOD Group then the culling distance of that LOD Group is used instead of the Detail Distance from the Nature Renderer component. The culling distance of the LOD Group can never be larger than the Detail Distance set in the Nature Renderer component.

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