Tweak the render settings for detail objects in the Mesh Renderer component of the detail prefab. You can change the following settings:
- Cast Shadows
- Receive Shadows
- Light Probes
Set the Light Probes field to 'Custom Provided' to enable light probe sampling for the detail object.
Nature Renderer will use the material that is set in the Mesh Renderer component. If you do not have a custom grass shader then you can use the included grass shader from the Open World Nature sample pack by picking the shader ‘Open World Nature/Grass’ for your material.
|Make sure that ‘Enable GPU Instancing‘ is enabled for your material.|