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Wind

By default, a ‘Calm’ wind preset will be applied to all models in the scene. To change the wind settings you can add a ‘Global Wind’ component to a Game Object in your scene. You can then tweak the wind settings in this component, or load a preset to apply it to the objects in the scene.

Select a Wind Zone from Unity in the ‘Source Wind Zone’ property to copy its settings.

open-world-nature_wind-settings.jpg

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